Regardless of these performance and graphical issues, Biomutant has other problems you need to worry about. Experiment 101 was going for a more stylized approach instead of hyper-realism, but it's not that appealing. The visuals themselves also leave a lot to be desired because they look dated, quite honestly. As for the visual glitches, most had to do with light not rendering correctly, and in one instance, half of my screen was pitch black just because of how I moved the camera. I'm not someone who tends to care about - or even notice - frame rate dips, but these were bad enough that even I took note of them. On top of that, there were frequent frame rate drops and visual glitches. Additional patches might be able to fix these performance issues, and if a day one patch prevents any crashes, that's awesome, but I won't misrepresent my experience with the game and say it performed spectacularly during my review period. After it received a patch, it crashed only twice over the next seven hours. Within my first 10 hours, the game crashed five times, sometimes during combat and sometimes while just exploring or talking to an NPC. Let's get the performance issues out of the way first. Either way, you usually end up with some cool items at the end of it, and the thrill of opening up a container to see what you might find never gets old. Sometimes you'll find an abandoned train station full of powerful gear, or find yourself in the middle of a monster nest. Wandering around wondering what you'll happen upon next is always a delight. The Surfipelago, in particular, is an area you won't be able to fully explore until later in the game when you unlock the Googlide, which essentially acts as a jet ski. It's full of warring tribes, distinct biomes, and even has some hazardous areas spread throughout that you'll need special equipment to explore fully. When you combine your powers and the variety of gear and weapons to match your playstyle, it makes your character feel unique.Īside from its customization, I also love the world design itself. That said, I gravitated towards two powers, Freeze and Blaze, and ended up using them 90% of the time. While I have complaints about the combat, which I talk about below, I like the different powers and biogenetics you can equip and how some of them are tied to your aura (dark/light depending on the choices you make). Source: Android Central (Image credit: Source: Android Central)
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